IMMERSIVE ADVENTURE

After the great success of The Lost Treasure, we realised it would be difficult to create something that would be even better.  We decided to go in a new direction and pursue Immersive Adventures. In an Immersive Adventure the line between fiction and reality is blurred, making it a logical follow up to a classical Escape Game. Inspired by Immersive Experiences such as  Secret Cinema and Alice Underground in London, we designed Brandon Darkmoor, the first fully Immersive Adventure of its kind in Germany.

Operation Palmqvist followed in 2020.

 
 
 

“how to make 1943 in a bunker as real as possible”

From the first day Operation Palmqvist was a challenge. A game that worked without a gamemaster, in a historical place, historically correct and realistic game, installing the game in just ten days and a comparatively low budget were just a few of the requirements that we needed to meet. Despite all of this we were able to create a unique Experience, that really feels like stepping into the time of the second world war. By using and modifying countless real Instruments of that time, rebuilding furniture that was inside that bunker and inspired by the local workshop, and historically correct lighting and coloring, we were able to recreate a piece of that time period. Colleagues who experienced this part of the war, shared after their game that: “it looks and feels like back then … it even smells the same.”

For us that is the highest compliment and a testimony that we accomplished our mission.

 
 
 
 

“we found the Mona Lisa….but wait…is it real?”